Retrograde Motion of Mars

General Description of the Simulation

Use Unity to create a simulation involving relative motion for the Sun, Earth, and Mars. After creating orbits for Earth and Mars, one can place a camera on Earth pointing toward Mars. Then, against the background sky, Mars will show a retrograde motion around the opposition of Mars.

To create the simulation, you can start with circular orbits, and later, we can adjust this to accurate elliptical orbits.

You can see the example in https://stemin3d.net/tech/tutorials (“Procedural Sun-Earth-Moon Model Creation”) to create a similar one for Sun-Earth-Mars.

When you create a Unity script, create a tutorial as shown in the above example, “Procedural Sun-Earth-Moon Model Creation”, so that future students can reproduce what you have created. The goal of this simulation is to create a Unity model demonstrating the retrograde motion of Mars by using accurately created Earth and Mars orbits around the Sun.

Pending Tasks

  • Do not worry about the Moon at this point. Let's focus only on the Sun-Earth-Mars simulation.
  • Place a camera fixed toward the direction of Mars at or near the Earth. The camera is co-moving with the Earth but is pointing toward Mars so that it can see Mars marching through the night sky with its orbital motion.
  • At a certain point (around the opposition), Mars should display a retrograde motion. Simulating the Martian retrograde motion is the main goal.
  • Later on, we can change the period (hence the separation of Mars from the Sun) of Mars and simulate its effect on the retrograde motion.

Important pending tasks (or notes/ideas) to complete the simulation.

  • Task 1
  • Task 2

Technical Aspects

Prerequisites

These are technical prerequisites (3D model components) to create this simulation.

  • item 1

Newly created components from this simulation

These are newly created components (functions, materials, cameras, etc.) from this topic simulation.

  • New component 1

Astro Concepts

These are underlying astronomical concepts to teach with this simulated topic.

  • Concept 1

Key Scenes

These are key scenes of the simulation; based on storyboard files.

  • Scene 1

Go back to the list of topics.