We need to consider how we will use the developed 3-D astronomical model in real instruction. Is the 3-D model provided to a student and the student explores the model in a VR environment without any intervention by the instructor? Is it possible to live stream the 3-D model simulation from a central server to many VR headsets? The following is a list of potential instructional modes using a 3-D simulation model.
We will obtain classroom data and evaluate advantages and disadvantages of each instruction mode
We can create our own “Virtual Classroom” in UE5: See this post: https://forums.unrealengine.com/t/virtual-classroom/768736
Kyle invited me and Nandana to show some updates from his lab tech. He showed a collaboration tool which is a co-annotation tool in the 3-D environment (can be used in MR or VR). Any content can be displayed with it and it provides a co-annotation tool. The tool allows annotations in 3-D. In a single press of a button, one can switch from a VR environment to a MR one. This can be a great tool for instruction with 3-D model. See the movie stream recorded during the demo below.
Similar apps, although not as capable as this new tool, includes 'gravity brush' or 'tilt brush'.
Here is the link to the video recording.